Note that there are several events on maps that contain monsters,
Each comment has a value for the server process. But only the first two are really relevant, the other two are so that the server receives the data always in the form of "information 4" for each event.
Let's translate these 4!
Value 0-30 - Event Type (30 = Monster)
Value 1 - 3 - monster number in DB (in this case is the Glub Green)
Value 2-0 - Ignored
Value 3-0 - Ignored
Well, from that we realize that every event has its own "language" to interact with our server.
But we are already evolving. ;)
Each comment has a value for the server process. But only the first two are really relevant, the other two are so that the server receives the data always in the form of "information 4" for each event.
Let's translate these 4!
Value 0-30 - Event Type (30 = Monster)
Value 1 - 3 - monster number in DB (in this case is the Glub Green)
Value 2-0 - Ignored
Value 3-0 - Ignored
Well, from that we realize that every event has its own "language" to interact with our server.
But we are already evolving. ;)




Portal










